Breath of the Dying
Weapon
Required Level: 69
Vex + Hel + El + Eld + Zod + Eth
Indestructible
50% Chance to Cast Level 20 Poison Nova When You Kill an Enemy
+60% Increased Attack Speed
+350-400% Enhanced Damage
-25% Target's Defense
+50 to Attack Rating
+200% Damage to Undead
+50 to Attack Rating Against Undead
7% Mana Stolen Per Hit
12-15% Life Stolen Per Hit
Prevent Monster Heal
+30 to All Attributes
+1 to Light Radius
-20% Requirements
Obsession
Staff
Required Level: 69
Zod + Ist + Lem + Lum + Io + Nef
Indestructible
24% Chance to cast level 10 Weaken When Struck
+4 To All Skills
+65% Faster Cast Rate
+60% Faster Hit Recovery
Knockback
+10 To Vitality
+10 To Energy
Increase Maximum Life 15-25%
Regenerate Mana 15-30%
All Resistances +60-70
75% Extra Gold from Monsters
30% Better Chance of Getting Magic Items

Ladder & Single Player Only
Doom
Axe / Polearm / Hammer
Required Level: 67
Hel + Ohm + Um + Lo + Cham
5% Chance to Cast Level 18 Volcano On Striking
Level 12 Holy Freeze Aura When Equipped
+2 to All Skills
+45% Increased Attack Speed
+330-370% Enhanced Damage
-(40-60)% to Enemy Cold Resistance
+20% Deadly Strike
+25% Chance of Open Wounds
Prevent Monster Heal
+1 Freezes target
-20% Requirements
Hand of Justice
Weapon
Required Level: 67
Sur + Cham + Amn + Lo
100% Chance to Cast Level 36 Blaze When You Level-Up
100% Chance to Cast Level 48 Meteor When You Die
Level 16 Holy Fire Aura When Equipped
+33% Increased Attack Speed
+280-330% Enhanced Damage
Ignore Target's Defense
7% Life Stolen Per Hit
-(20)% to Enemy Fire Resistance
+20% Deadly Strike
Hit Blinds Target
+1 Freezes target
Mist
Missile Weapon
Required Level: 67
Cham + Shael + Gul + Thul + Ith
Level 8-12 Concentration Aura When Equipped
+3 To All Skills
+20% Increased Attack Speed
+100% Piercing Attack
+325-375% Enhanced Damage
+9 Maximum Damage
20% Bonus to Attack Rating
Adds 3-14 Cold Damage
Freezes Target +3
+24 To Vitality
All Resistances +40

Ladder & Single Player Only
Plague
Dagger / Katar / Sword
Required Level: 67
Cham + Shael + Um
20% Chance to Cast Level 12 Lower Resist When Struck
25% Chance to Cast Level 15 Poison Nova On Striking
Level 13-17 Cleansing Aura When Equipped
+1-2 All Skills
+20% Increased Attack
+220-320% Enhanced Damage
-23% To Enemy Poison Resistance
+0-29.7% Deadly Strike (Based On Character Level)
+25% Chance of Open Wounds
Freezes Target +3

Ladder & Single Player Only
Pride
Polearm / Spear / Amazon Spear
Required Level: 67
Cham + Sur + Io + Lo
25% Chance to Cast Level 17 Fire Wall When Struck
Level 16-20 Concentration Aura When Equipped
260-300% Bonus to Attack Rating
+1-99% Damage to Demons (Based On Character Level)
Adds 50-280 Lightning Damage
+20% Deadly Strike
Hit Blinds Target
+1 Freezes target
+10 to Vitality
+8 Replenish Life
1.88-186.12% Extra Gold from Monsters (Based On Character Level)
Dream
Helm
Required Level: 65
Io + Jah + Pul
10% Chance to Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery
+30% Enhanced Defense
+150-220 Defense
+10 to Vitality
Increase Maximum Life 5%
+0.63-62.37 to Mana (Based On Character Level)
All Resistances +5-20
12-25% Better Chance of Getting Magic Items
Brand
Missile Weapon
Required Level: 65
Jah + Lo + Mal + Gul
35% Chance to Cast Level 14 Amplify Damage When Struck
100% Chance to Cast Level 18 Bone Spear On Striking
Fires Explosive Arrows Or Bolts 15
+260-340% Enhanced Damage
Ignore Target's Defense
20% Bonus to Attack Rating
+280-330% Damage to Demons
+20% Deadly Strike
Prevent Monster Heal
Knockback
Destruction
Polearm / Sword
Required Level: 65
Vex + Lo + Ber + Jah + Ko
15% Chance to Cast Level 22 Nova On Attack
5% Chance to Cast Level 23 Molten Boulder On Striking
23% Chance to Cast Level 12 Volcano On Striking
100% Chance to Cast Level 45 Meteor When You Die
+350% Enhanced Damage
Ignore Target's Defense
Adds 100-180 Magic Damage
7% Mana Stolen Per Hit
+20% Chance of Crushing Blow
+20% Deadly Strike
Prevent Monster Heal
+10 to Dexterity
Faith
Missile Weapon
Required Level: 65
Ohm + Jah + Lem + Eld
Level 12-15 Fanaticism Aura When Equipped
+1-2 to All Skills
+330% Enhanced Damage
Ignore Target's Defense
300% Bonus to Attack Rating
+75% Damage to Undead
+50 to Attack Rating Against Undead
Adds 120 Fire Damage
All Resistances +15
10% Reanimate As: Returned
75% Extra Gold from Monsters
Famine
Axe / Hammer
Required Level: 65
Fal + Ohm + Ort + Jah
+30% Increased Attack Speed
+320-370% Enhanced Damage
Ignore Target's Defense
Adds 180-200 Magic Damage
+50-200 to Elemental Damage
Adds 1-50 Lightning Damage
12% Life Stolen Per Hit
Prevent Monster Heal
+10 to Strength
Fury
Melee Weapon
Required Level: 65
Jah + Gul + Eth
+40% Increased Attack Speed
+209% Enhanced Damage
Ignore Target's Defense
-25% Target's Defense
20% Bonus to Attack Rating
6% Life Stolen Per Hit
+33% Deadly Strike
+66% Chance of Open Wounds
+5 to Frenzy (Barbarian Only)
Prevent Monster Heal
Ice
Missile Weapon
Required Level: 65
Amn + Shael + Jah + Lo
25% Chance to Cast Level 22 Frost Nova On Striking
100% Chance to Cast Level 40 Blizzard When You Level-Up
Level 18 Holy Freeze Aura When Equipped
+20% Increased Attack Speed
+140-210% Enhanced Damage
Ignore Target's Defense
+25-30% to Cold Skill Damage
7% Life Stolen Per Hit
-(20)% to Enemy Cold Resistance
+20% Deadly Strike
3.13-309.87% Extra Gold from Monsters (Based On Character Level)
Last Wish
Sword / Hammer / Axe
Required Level: 65
Jah + Mal + Jah + Sur + Jah + Ber
20% Chance to Cast Level 20 Charged Bolt On Attack
10% Chance to Cast Level 18 Life Tap On Striking
6% Chance to Cast Level 11 Fade When Struck
Level 17 Might Aura When Equipped
+330-375% Enhanced Damage
Ignore Target's Defense
+60-70% Chance of Crushing Blow
Prevent Monster Heal
Hit Blinds Target
0.5-49.5% Better Chance of Getting Magic Items (Based On Character Level)
Phoenix
Weapon
Required Level: 65
Vex + Vex + Lo + Jah
40% Chance to Cast Level 22 Firestorm On Striking
100% Chance to Cast Level 40 Blaze When You Level-Up
Level 10-15 Redemption Aura When Equipped
+350-400% Enhanced Damage
Ignore Target's Defense
14% Mana Stolen Per Hit
-(28)% to Enemy Fire Resistance
+20% Deadly Strike
+350-400 Defense vs. Missile
+15-21 Fire Absorb
Dream
Shield
Required Level: 65
Io + Jah + Pul
10% Chance to Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery
+30% Enhanced Defense
+150-220 Defense
+10 to Vitality
+50 to Life
+0.63-62.37 to Mana (Based On Character Level)
All Resistances +5-20
12-25% Better Chance of Getting Magic Items
Phoenix
Shield
Required Level: 65
Vex + Vex + Lo + Jah
40% Chance to Cast Level 22 Firestorm On Striking
100% Chance to Cast Level 40 Blaze When You Level-Up
Level 10-15 Redemption Aura When Equipped
+350-400% Enhanced Damage
-(28)% to Enemy Fire Resistance
+350-400 Defense vs. Missile
+50 to Life
+5% to Maximum Lightning Resist
+10% to Maximum Fire Resist
+15-21 Fire Absorb
Enigma
Armor
Required Level: 65
Jah + Ith + Ber
+2 to All Skills
+45% Faster Run/Walk
+1 to Teleport
+750-775 Defense
+0.75-74.25 to Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced by 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
1-99% Better Chance of Getting Magic Items (Based On Character Level)
Beast
Axe / Scepter / Hammer
Required Level: 63
Ber + Tir + Um + Mal + Lum
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
+240-270% Enhanced Damage
+20% Chance of Crushing Blow
+25% Chance of Open Wounds
Prevent Monster Heal
+3 to Werebear
+3 to Lycanthropy
+25-40 to Strength
+10 to Energy
+2 to Mana After Each Kill
Level 13 Summon Grizzly (5 Charges)
Eternity
Melee Weapon
Required Level: 63
Amn + Ber + Ist + Sol + Sur
Indestructible
+260-310% Enhanced Damage
+9 to Minimum Damage
7% Life Stolen Per Hit
+20% Chance of Crushing Blow
Hit Blinds Target
Slows Target by 33%
+16 Replenish Life
Regenerate Mana 16%
Cannot Be Frozen
30% Better Chance of Getting Magic Items
Level 8 Revive (88 Charges)
Infinity
Polearm / Spear / Amazon Spear
Required Level: 63
Ber + Mal + Ber + Ist
50% Chance to Cast Level 20 Chain Lightning When You Kill an Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-325% Enhanced Damage
-(45-55)% to Enemy Lightning Resistance
+40% Chance of Crushing Blow
Prevent Monster Heal
+0.5-49.5 to Vitality (Based On Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30 Charges)
Wrath
Missile Weapon
Required Level: 63
Pul + Lum + Ber + Mal
5% Chance to Cast Level 10 Life Tap On Striking
30% Chance to Cast Level 1 Decrepify On Striking
+375% Damage to Demons
+100 to Attack Rating Against Demons
+250-300% Damage to Undead
Adds 85-120 Magic Damage
Adds 41-240 Lightning Damage
+20% Chance of Crushing Blow
Prevent Monster Heal
+10 to Energy
Cannot Be Frozen
Chains of Honor
Armor
Required Level: 63
Dol + Um + Ber + Ist
+2 to All Skills
+200% Damage to Demons
+100% Damage to Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 to Strength
+7 Replenish Life
All Resistances +65
Damage Reduced by 8%
25% Better Chance of Getting Magic Items
Wind
Melee Weapon
Required Level: 61
Sur + El
10% Chance to Cast Level 9 Tornado On Striking
+20% Faster Run/Walk
+40% Increased Attack Speed
+15% Faster Hit Recovery
+120-160% Enhanced Damage
-50% Target's Defense
+50 to Attack Rating
Hit Blinds Target
+1 to Light Radius
Level 13 Twister (127 Charges)
Dragon
Shield
Required Level: 61
Sur + Lo + Sol
12% Chance to Cast Level 15 Hydra On Striking
20% Chance to Cast Level 18 Venom When Struck
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense vs. Missile
+3-5 to All Attributes
+0.38-37.62 to Strength (Based On Character Level)
+50 to Mana
+5% to Maximum Lightning Resist
Damage Reduced by 7
Bramble
Armor
Required Level: 61
Ral + Ohm + Sur + Eth
Level 15-21 Thorns Aura When Equipped
+50% Faster Hit Recovery
+25-50% to Poison Skill Damage
+300 Defense
Increase Maximum Mana 5%
Regenerate Mana 15%
+5% to Maximum Cold Resist
Fire Resist +30%
Poison Resist +100%
+13 Life After Each Kill
Level 13 Spirit of Barbs (33 Charges)
Dragon
Armor
Required Level: 61
Sur + Lo + Sol
12% Chance to Cast Level 15 Hydra On Striking
20% Chance to Cast Level 18 Venom When Struck
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense vs. Missile
+3-5 to All Attributes
+0.38-37.62 to Strength (Based On Character Level)
Increase Maximum Mana 5%
+5% to Maximum Lightning Resist
Damage Reduced by 7
Fortitude
Weapon
Required Level: 59
El + Sol + Dol + Lo
20% Chance to Cast Level 15 Chilling Armor When Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+9 to Minimum Damage
+50 to Attack Rating
+20% Deadly Strike
Hit Causes Monster to Flee +25%
+200% Enhanced Defense
+(1-1.5)-(99-148.5) to Life (Based On Character Level)
All Resistances +25-30
12% Damage Taken Goes To Mana
+1 to Light Radius
Grief
Sword / Axe
Required Level: 59
Eth + Tir + Lo + Mal + Ral
35% Chance to Cast Level 15 Venom On Striking
+30-40% Increased Attack Speed
Damage +340-400
Ignore Target's Defense
-25% Target's Defense
+1.88-186.12% Damage to Demons (Based On Character Level)
Adds 5-30 Fire Damage
-(20-25)% to Enemy Poison Resistance
+20% Deadly Strike
Prevent Monster Heal
+10-15 Life After Each Kill
+2 to Mana After Each Kill
Fortitude
Armor
Required Level: 59
El + Sol + Dol + Lo
20% Chance to Cast Level 15 Chilling Armor When Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+(1-1.5)-(99-148.5) to Life (Based On Character Level)
+7 Replenish Life
+5% to Maximum Lightning Resist
All Resistances +25-30
Damage Reduced by 7
12% Damage Taken Goes To Mana
+1 to Light Radius
Call to Arms
Weapon
Required Level: 57
Amn + Ral + Mal + Ist + Ohm
+1 to All Skills
+40% Increased Attack Speed
+250-290% Enhanced Damage
Adds 5-30 Fire Damage
7% Life Stolen Per Hit
Prevent Monster Heal
+2-6 to Battle Command
+1-6 to Battle Orders
+1-4 to Battle Cry
+12 Replenish Life
30% Better Chance of Getting Magic Items
Chaos
Katar
Required Level: 57
Fal + Ohm + Um
9% Chance to Cast Level 11 Frozen Orb On Striking
11% Chance to Cast Level 9 Charged Bolt On Striking
+35% Increased Attack Speed
+290-340% Enhanced Damage
Adds 216-471 Magic Damage
+25% Chance of Open Wounds
+1 to Whirlwind
+10 to Strength
+15 Life After Each Demon Kill
Exile
Paladin Shield
Required Level: 57
Vex + Ohm + Ist + Dol
15% Chance to Cast Level 5 Life Tap On Striking
Level 13-16 Defiance Aura When Equipped
+2 to Offensive Auras (Paladin Only)
+30% Faster Block Rate
+1 Freezes target
+220-260% Enhanced Defense
+7 Replenish Life
+5% to Maximum Cold Resist
+5% to Maximum Fire Resist
25% Better Chance of Getting Magic Items
Repairs 1 durability in 4 seconds
Flickering Flame
Helm
Required Level: 55
Nef + Pul + Vex
Level 4-8 Resist Fire Aura When Equipped
+3 to Fire Skills
-(10-15)% to Enemy Fire Resistance
+30% Enhanced Defense
+30 Defense vs. Missile
+50-75 to Mana
Half Freeze Duration
+5% to Maximum Fire Resist
Poison Length Reduced by 50%

Ladder & Single Player Only
Death
Sword / Axe
Required Level: 55
Hel + El + Vex + Ort + Gul
Indestructible
100% Chance to Cast Level 44 Chain Lightning When You Die
25% Chance to Cast Level 18 Glacial Spike On Attack
+300-385% Enhanced Damage
20% Bonus to Attack Rating
+50 to Attack Rating
Adds 1-50 Lightning Damage
7% Mana Stolen Per Hit
+50% Chance of Crushing Blow
+0.5-49.5% Deadly Strike (Based On Character Level)
+1 to Light Radius
Level 22 Blood Golem (15 Charges)
-20% Requirements
Heart of the Oak
Staff / Mace*
Required Level: 55
Ko + Vex + Pul + Thul
+3 to All Skills
+40% Faster Cast Rate
+75% Damage to Demons
+100 to Attack Rating Against Demons
Adds 3-14 Cold Damage For 3 Seconds
7% Mana Stolen Per Hit
+10 to Dexterity
+20 Replenish Life
Increase Maximum Mana 15%
All Resistances +30-40
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)

*Only Flails, Knouts or Scourges work. Other mace class items won't work.
Silence
Weapon
Required Level: 55
Dol + Eld + Hel + Ist + Tir + Vex
+2 to All Skills
+20% Increased Attack Speed
+20% Faster Hit Recovery
+200% Enhanced Damage
+75% Damage to Undead
+50 to Attack Rating Against Undead
11% Mana Stolen Per Hit
Hit Blinds Target
Hit Causes Monster to Flee +25%
All Resistances +75
+2 to Mana After Each Kill
30% Better Chance of Getting Magic Items
-20% Requirements
Kingslayer
Sword / Axe
Required Level: 53
Mal + Um + Gul + Fal
+30% Increased Attack Speed
+230-270% Enhanced Damage
-25% Target's Defense
20% Bonus to Attack Rating
+33% Chance of Crushing Blow
+50% Chance of Open Wounds
Prevent Monster Heal
+1 to Vengeance
+10 to Strength
40% Extra Gold from Monsters
Rift
Polearm / Scepter
Required Level: 53
Hel + Ko + Lem + Gul
20% Chance to Cast Level 16 Tornado On Striking
16% Chance to Cast Level 21 Frozen Orb On Attack
20% Bonus to Attack Rating
Adds 160-250 Magic Damage
Adds 60-180 Fire Damage
+5-10 to All Attributes
+10 to Dexterity
38% Damage Taken Goes To Mana
75% Extra Gold from Monsters
Level 15 Iron Maiden (40 Charges)
-20% Requirements
Principle
Armor
Required Level: 53
Ral + Gul + Eld
100% Chance to Cast Level 5 Holy Bolt On Striking
+2 to Paladin skill levels
+50% Damage to Undead
15% Slower Stamina Drain
+5% to Maximum Poison Resist
Fire Resist +30%
Delirium
Helm
Required Level: 51
Lem + Ist + Io
14% Chance to Cast Level 13 Terror When Struck
6% Chance to Cast Level 14 Mind Blast When Struck
1% Chance to Cast Level 50 Delirium When Struck
11% Chance to Cast Level 18 Confuse On Striking
+2 to All Skills
+261 Defense
+10 to Vitality
50% Extra Gold from Monsters
25% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges)
Oath
Sword / Axe / Mace / Flail
Required Level: 49
Shael + Pul + Mal + Lum
Indestructible
30% Chance to Cast Level 20 Bone Spirit On Striking
+50% Increased Attack Speed
+210-340% Enhanced Damage
+75% Damage to Demons
+100 to Attack Rating Against Demons
Prevent Monster Heal
+10 to Energy
+10-15 Magic Absorb
Level 17 Iron Golem (14 Charges)
Level 16 Heart of Wolverine (20 Charges)
Venom
Weapon
Required Level: 49
Tal + Dol + Mal
Ignore Target's Defense
Adds 75 Poison Damage Over 5 Seconds
Adds 213 Poison Damage Over 7 Seconds
7% Mana Stolen Per Hit
Prevent Monster Heal
Hit Causes Monster to Flee +25%
Level 15 Poison Explosion (27 Charges)
Level 13 Poison Nova (11 Charges)
Sanctuary
Shield
Required Level: 49
Ko + Ko + Mal
+20% Faster Hit Recovery
+20% Faster Block Rate
Increased Chance of Blocking 20%
+130-160% Enhanced Defense
+250 Defense vs. Missile
+20 to Dexterity
All Resistances +50-70
Magic Damage Reduced by 7
Level 12 Slow Missiles (60 Charges)
Prudence
Armor
Required Level: 49
Mal + Tir
+25% Faster Hit Recovery
+140-170% Enhanced Defense
All Resistances +25-35
Damage Reduced by 3
Magic Damage Reduced by 17
+2 to Mana After Each Kill
+1 to Light Radius
Repairs 1 durability in 4 seconds
Rain
Armor
Required Level: 49
Ort + Mal + Ith
5% Chance to Cast Level 15 Cyclone Armor When Struck
5% Chance to Cast Level 15 Twister On Striking
+2 to Druid skill levels
+100-150 to Mana
Lightning Resist +30%
Magic Damage Reduced by 7
15% Damage Taken Goes To Mana
Crescent Moon
Axe / Sword / Polearm
Required Level: 47
Shael + Um + Tir
7% Chance to Cast Level 13 Static Field On Striking
10% Chance to Cast Level 17 Chain Lightning On Striking
+20% Increased Attack Speed
+180-220% Enhanced Damage
Ignore Target's Defense
-(35)% to Enemy Lightning Resistance
+25% Chance of Open Wounds
+9-11 Magic Absorb
+2 to Mana After Each Kill
Level 18 Summon Spirit Wolf (30 Charges)
Bone
Armor
Required Level: 47
Sol + Um + Um
15% Chance to Cast Level 10 Bone Armor When Struck
15% Chance to Cast Level 10 Bone Spear On Striking
+2 to Necromancer skill levels
+100-150 to Mana
All Resistances +30
Damage Reduced by 7
Duress
Armor
Required Level: 47
Shael + Um + Thul
+40% Faster Hit Recovery
+10-20% Enhanced Damage
Adds 37-133 Cold Damage For 2 Seconds
+15% Chance of Crushing Blow
+33% Chance of Open Wounds
+150-200% Enhanced Defense
-20% Slower Stamina Drain
Cold Resist +30%
All Resistances +15
Gloom
Armor
Required Level: 47
Fal + Um + Pul
15% Chance to Cast Level 3 Dim Vision When Struck
+10% Faster Hit Recovery
+200-260% Enhanced Defense
+10 to Strength
All Resistances +45
Half Freeze Duration
5% Damage Taken Goes To Mana
-3 to Light Radius
Stone
Armor
Required Level: 47
Shael + Um + Pul + Lum
+60% Faster Hit Recovery
+250-290% Enhanced Defense
+300 Defense vs. Missile
+16 to Strength
+16 to Vitality
+10 to Energy
All Resistances +15
Level 16 Clay Golem (16 Charges)
Level 16 Molten Boulder (80 Charges)
Wisdom
Helm
Required Level: 45
Pul + Ith + Eld
+33% Pircing Attack
15-25% Bonus to Attack Rating
4-8% Mana Stolen Per Hit
+30% Enhanced Defense
+10 Energy
15% Slower Stamina Drain
Cannot Be Frozen
+5 Mana After Each Kill
+15% Damage Taken Goes To Mana

Ladder & Single Player Only
Enlightenment
Armor
Required Level: 45
Pul + Ral + Sol
5% Chance to Cast Level 15 Blaze When Struck
5% Chance to Cast Level 15 Fire Ball On Striking
+2 to Sorceress skill levels
+1 to Warmth
+30% Enhanced Defense
Fire Resist +30%
Damage Reduced by 7
Lawbringer
Sword / Hammer / Scepter
Required Level: 43
Amn + Lem + Ko
20% Chance to Cast Level 15 Decrepify On Striking
Level 16-18 Sanctuary Aura When Equipped
-50% Target's Defense
Adds 150-210 Fire Damage
Adds 130-180 Cold Damage For 0 Seconds
7% Life Stolen Per Hit
Slain Monsters Rest in Peace
+200-250 Defense vs. Missile
+10 to Dexterity
75% Extra Gold from Monsters
Passion
Weapon
Required Level: 43
Dol + Ort + Eld + Lem
+25% Increased Attack Speed
+160-210% Enhanced Damage
50-80% Bonus to Attack Rating
+75% Damage to Undead
+50 to Attack Rating Against Undead
Adds 1-50 Lightning Damage
+1 to Zeal
+1 to Berserk
Hit Blinds Target
Hit Causes Monster to Flee +25%
75% Extra Gold from Monsters
Level 3 Heart of Wolverine (12 Charges)
Voice of Reason
Sword / Mace / Flail
Required Level: 43
Lem + Ko + El + Eld
18% Chance to Cast Level 20 Ice Blast On Striking
15% Chance to Cast Level 13 Frozen Orb On Striking
+50 to Attack Rating
+220-350% Damage to Demons
+355-375% Damage to Undead
+50 to Attack Rating Against Undead
Adds 100-220 Cold Damage For 0 Seconds
-(24)% to Enemy Cold Resistance
+10 to Dexterity
Cannot Be Frozen
75% Extra Gold from Monsters
+1 to Light Radius
Treachery
Armor
Required Level: 43
Shael + Thul + Lem
5% Chance to Cast Level 15 Fade When Struck
25% Chance to Cast Level 15 Venom On Striking
+2 to Assassin skill levels
+45% Increased Attack Speed
+20% Faster Hit Recovery
Cold Resist +30%
50% Extra Gold from Monsters
Wealth
Armor
Required Level: 43
Lem + Ko + Tir
+10 to Dexterity
+2 to Mana After Each Kill
300% Extra Gold from Monsters
100% Better Chance of Getting Magic Items
Obedience
Polearm / Spear / Amazon Spear
Required Level: 41
Hel + Ko + Thul + Eth + Fal
30% Chance to Cast Level 21 Enchant When You Kill an Enemy
+40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target's Defense
Adds 3-14 Cold Damage For 3 Seconds
-(25)% to Enemy Fire Resistance
+40% Chance of Crushing Blow
+200-300 Defense
+10 to Strength
+10 to Dexterity
All Resistances +20-30
-20% Requirements
Unbending Will
Sword
Required Level: 41
Fal + Io + Ith + Eld + El + Hel
18% Chance to Cast Level 18 Taunt On Striking
+3 To Combat Skills (Barbarian Only)
+20-30% Increased Attack Speed
+300-350% Enhanced Damage
+9 To Maximum Damage
+50 To Attack Rating
+75% Damage to Undead
+50 To Attack Rating Against Undead
+8-10% Life Stolen Per Hit
Prevent Monster Heal
+10 to Strength
+10 to Vitality
Damage Reduced by 8
+1 To Light Radius
Requirements -20%

Ladder & Single Player Only
Lionheart
Armor
Required Level: 41
Hel + Lum + Fal
+20% Enhanced Damage
+25 to Strength
+15 to Dexterity
+20 to Vitality
+10 to Energy
+50 to Life
All Resistances +30
-15% Requirements
Harmony
Missile Weapon
Required Level: 39
Tir + Ith + Sol + Ko
Level 10 Vigor Aura When Equipped
+200-275% Enhanced Damage
+9 to Minimum Damage
+9 to Maximum Damage
+55-160 to Elemental Damage
+2-6 to Valkyrie
+10 to Dexterity
Regenerate Mana 20%
+2 to Mana After Each Kill
+2 to Light Radius
Level 20 Revive (25 Charges)
Melody
Missile Weapon
Required Level: 39
Shael + Ko + Nef
+3 to Bow and Crossbow Skills (Amazon Only)
+20% Increased Attack Speed
+50% Enhanced Damage
+300% Damage to Undead
+3 to Critical Strike (Amazon Only)
+3 to Dodge (Amazon Only)
+3 to Slow Missiles (Amazon Only)
Knockback
+10 to Dexterity
Memory
Staff
Required Level: 37
Lum + Io + Sol + Eth
+3 to Sorceress skill levels
+33% Faster Cast Rate
+9 to Minimum Damage
-25% Target's Defense
+3 to Energy Shield (Sorceress Only)
+2 to Static Field (Sorceress Only)
+50% Enhanced Defense
+10 to Vitality
+10 to Energy
Increase Maximum Mana 20%
Magic Damage Reduced by 7
Splendor
Shield
Required Level: 37
Eth + Lum
+1 to All Skills
+10% Faster Cast Rate
+20% Faster Block Rate
+60-100% Enhanced Defense
+10 to Energy
Regenerate Mana 15%
50% Extra Gold from Monsters
20% Better Chance of Getting Magic Items
+3 to Light Radius
Smoke
Armor
Required Level: 37
Nef + Lum
+20% Faster Hit Recovery
+75% Enhanced Defense
+280 Defense vs. Missile
+10 to Energy
All Resistances +50
-1 to Light Radius
Level 6 Weaken (18 Charges)
Black
Club / Hammer / Mace
Required Level: 35
Thul + Io + Nef
+15% Increased Attack Speed
+120% Enhanced Damage
+200 to Attack Rating
Adds 3-14 Cold Damage For 3 Seconds
+40% Chance of Crushing Blow
Knockback
+10 to Vitality
Magic Damage Reduced by 2
Level 4 Corpse Explosion (12 Charges)
White
Wand
Required Level: 35
Dol + Io
+3 to Poison and Bone Skills (Necromancer Only)
+20% Faster Cast Rate
+3 to Bone Armor (Necromancer Only)
+2 to Bone Spear (Necromancer Only)
+4 to Skeleton Mastery (Necromancer Only)
Hit Causes Monster to Flee +25%
+10 to Vitality
+13 to Mana
Magic Damage Reduced by 4
Rhyme
Shield
Required Level: 29
Shael + Eth
+40% Faster Block Rate
Increased Chance of Blocking 20%
Regenerate Mana 15%
All Resistances +25
Cannot Be Frozen
50% Extra Gold from Monsters
25% Better Chance of Getting Magic Items
Peace
Armor
Required Level: 29
Shael + Thul + Amn
4% Chance to Cast Level 5 Slow Missiles When Struck
2% Chance to Cast Level 15 Valkyrie On Striking
+2 to Amazon skill levels
+20% Faster Hit Recovery
+2 to Critical Strike
Cold Resist +30%
Attacker Takes Damage of 14
Lore
Helm
Required Level: 27
Ort + Sol
+1 To All Skills
+10 to Energy
Lightning Resist +30%
Damage Reduced by 7
+2 to Mana After Each Kill
+2 to Light Radius
Radiance
Helm
Required Level: 27
Nef + Sol + Ith
+75% Enhanced Defense
+30 Defense vs. Missile
+10 to Vitality
+10 to Energy
+33 to Mana
Damage Reduced by 7
Magic Damage Reduced by 3
15% Damage Taken Goes To Mana
+5 to Light Radius
Honor
Melee Weapon
Required Level: 27
Amn + El + Ith + Tir + Sol
+1 to All Skills
+160% Enhanced Damage
+9 to Minimum Damage
+9 to Maximum Damage
+250 to Attack Rating
7% Life Stolen Per Hit
+25% Deadly Strike
+10 to Strength
+10 Replenish Life
+2 to Mana After Each Kill
+1 to Light Radius
Insight
Missile Weapon / Polearm / Staff
Required Level: 27
Ral + Tir + Tal + Sol
Level 12-17 Meditation Aura When Equipped
+35% Faster Cast Rate
+200-260% Enhanced Damage
+9 to Minimum Damage
180-250% Bonus to Attack Rating
Adds 5-30 Fire Damage
Adds 75 Poison Damage Over 5 Seconds
+1-6 to Critical Strike
+5 to All Attributes
+2 to Mana After Each Kill
23% Better Chance of Getting Magic Items
Edge
Missile Weapon
Required Level: 25
Tir + Tal + Amn
Level 15 Thorns Aura When Equipped
+35% Increased Attack Speed
+320-380% Damage to Demons
+280% Damage to Undead
Adds 75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
Prevent Monster Heal
+5-10 to All Attributes
+2 to Mana After Each Kill
Reduces all Vendor Prices 15%
King's Grace
Sword / Scepter
Required Level: 25
Amn + Ral + Thul
+100% Enhanced Damage
+150 to Attack Rating
+100% Damage to Demons
+100 to Attack Rating Against Demons
+50% Damage to Undead
+100 to Attack Rating Against Undead
Adds 5-30 Fire Damage
Adds 3-14 Cold Damage For 3 Seconds
7% Life Stolen Per Hit
Spirit
Sword
Required Level: 25
Tal + Thul + Ort + Amn
+2 to All Skills
+25-35% Faster Cast Rate
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage For 3 Seconds
Adds 75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
+250 Defense vs. Missile
+22 to Vitality
+89-112 to Mana
+3-8 Magic Absorb
Strength
Melee Weapon
Required Level: 25
Amn + Tir
+35% Enhanced Damage
7% Life Stolen Per Hit
+25% Chance of Crushing Blow
+20 to Strength
+10 to Vitality
+2 to Mana After Each Kill
Spirit
Shield
Required Level: 25
Tal + Thul + Ort + Amn
+2 to All Skills
+25-35% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missile
+22 to Vitality
+89-112 to Mana
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb
Attacker Takes Damage of 14
Myth
Armor
Required Level: 25
Hel + Amn + Nef
3% Chance to Cast Level 1 Howl When Struck
10% Chance to Cast Level 1 Taunt On Striking
+2 to Barbarian skill levels
+30 Defense vs. Missile
+10 Replenish Life
Attacker Takes Damage of 14
-15% Requirements
Pattern
Hand to Hand
Required Level: 23
Tal + Ort + Thul
+30% Faster Block Rate
+40-80% Enhanced Damage
10% Bonus to Attack Rating
Adds 17-62 Fire Damage
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage
+75 Poison Damage Over 5 Seconds
+6 to Strength
+6 to Dexterity
All resistance +15

Ladder & Single Player Only
Holy Thunder
Scepter
Required Level: 21
Eth + Ral + Ort + Tal
+60% Enhanced Damage
+10 to Maximum Damage
-25% Target's Defense
Adds 5-30 Fire Damage
Adds 21-110 Lightning Damage
Adds 75 Poison Damage Over 5 Seconds
+3 to Holy Shock (Paladin Only)
+5% to Maximum Lightning Resist
Lightning Resist +60%
Level 7 Chain Lightning (60 Charges)
Zephyr
Missile Weapon
Required Level: 21
Ort + Eth
7% Chance to Cast Level 1 Twister When Struck
+25% Faster Run/Walk
+25% Increased Attack Speed
+33% Enhanced Damage
-25% Target's Defense
+66 to Attack Rating
Adds 1-50 Lightning Damage
+25 Defense
Ancients' Pledge
Shield
Required Level: 21
Ral + Ort + Tal
+50% Enhanced Defense
Cold Resist +43%
Lightning Resist +48%
Fire Resist +48%
Poison Resist +48%
10% Damage Taken Goes To Mana
Leaf
Staff
Required Level: 19
Tir + Ral
+3 to Fire Skills
Adds 5-30 Fire Damage
+3 to Inferno (Sorceress Only)
+3 to Fire Bolt (Sorceress Only)
+3 to Warmth (Sorceress Only)
+2-198 Defense (Based On Character Level)
Cold Resist +33%
+2 to Mana After Each Kill
Stealth
Armor
Required Level: 17
Tal + Eth
+25% Faster Run/Walk
+25% Faster Cast Rate
+25% Faster Hit Recovery
+6 to Dexterity
Regenerate Mana 15%
+15 Maximum Stamina
Poison Resist +30%
Magic Damage Reduced by 3
Malice
Melee Weapon
Required Level: 15
Ith + El + Eth
+33% Enhanced Damage
+9 to Maximum Damage
-25% Target's Defense
+50 to Attack Rating
+100% Chance of Open Wounds
Prevent Monster Heal
-100 to Monster Defense Per Hit
-5 Replenish Life
Nadir
Helm
Required Level: 13
Nef + Tir
+50% Enhanced Defense
+10 Defense
+30 Defense vs. Missile
+5 to Strength
+2 to Mana After Each Kill
-33% Extra Gold from Monsters
-3 to Light Radius
Level 13 Cloak of Shadows (9 Charges)
Steel
Sword / Axe / Mace
Required Level: 13
Tir + El
+25% Increased Attack Speed
+20% Enhanced Damage
+3 to Minimum Damage
+3 to Maximum Damage
+50 to Attack Rating
+50% Chance of Open Wounds
+2 to Mana After Each Kill
+1 to Light Radius